Roadmap
Any future updates under version number 1.x will not contain breaking changes!
This page will be continuously updated as I keep working on this project.
Please refer to the changelog for information on recent updates.
Features
- Your feature suggestion: I'm always open for suggestions so please reach out! :)
- Zones and borders: Create zones, check overlap, draw borders (some components already implemented but not documented).
Improvements
- Improving Pathfinder: While the A* implementation had performance optimization in mind from the beginning and is likely sufficient for most cases, there are still spots to improve. Rectangular grid pathfinding with 8 neighbours currently delivers suboptimal paths in certain scenarios.
- Improving CellDataRule creation: My aim is to improve on the current workflow of manually dragging tiles and CellData instances into the CellDataRules container by providing a more intuitive editor window.
Fixes
- No known issues at the moment