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Roadmap

Any future updates under version number 1.x will not contain breaking changes!
This page will be continuously updated as I keep working on this project.

Please refer to the changelog for information on recent updates.

Features

  • Your feature suggestion: I'm always open for suggestions so please reach out! :)
  • Zones and borders: Create zones, check overlap, draw borders (some components already implemented but not documented).

Improvements

  • Improving Pathfinder: While the A* implementation had performance optimization in mind from the beginning and is likely sufficient for most cases, there are still spots to improve. Rectangular grid pathfinding with 8 neighbours currently delivers suboptimal paths in certain scenarios.
  • Improving CellDataRule creation: My aim is to improve on the current workflow of manually dragging tiles and CellData instances into the CellDataRules container by providing a more intuitive editor window.

Fixes

  • No known issues at the moment